Saurabh Yadav

Unity & Game Developer

Game Studio Hub

Unity & Game Developer Portfolio

Unity game developer with 2+ years of hands-on experience shipping 2D and 3D titles across Android and PC. I focus on gameplay programming, performance optimization, and modular systems that scale from prototype to live build.

Key Achievements & Milestones

Selected in Exclusive Google Play x Unity Program & Standout Project Feature
Google Play x Unity Program2026
Top 500 / 5,000 Applicants • Unity Certified Associate (660/700) • 1 of 4 Featured Projects

Selected in Exclusive Google Play x Unity Program & Standout Project Feature

Selected into the exclusive 6-month Google Play x Unity Game Developer Training Program from 5,000 applicants. Scored 660/700 on certification exam and had Fasteroid chosen as 1 of only 4 projects with a dedicated exhibition stand at graduation.

Highlights
  • Top 500 selected out of 5,000+ applicants (Top 10% acceptance)
  • Scored 660/700 — Unity Certified Associate Game Developer
  • 1 of 4 projects chosen for dedicated exhibition stand at graduation
  • Selected for official Google Play & Unity testimonial feature
Godot Engine Peer Mentoring — 3 College Cohorts
Peer Mentoring & Teaching2026
School of Future Tech • 50+ Students • 3-Hour Live Build

Godot Engine Peer Mentoring — 3 College Cohorts

Led an intensive Godot Engine peer mentoring session for the School of Future Tech across all junior cohorts. 50+ students with zero prior engine experience built and shipped a complete 2D arcade platformer in 3 hours.

Highlights
  • 50+ students mentored across all junior cohorts
  • Zero-to-playable game built from scratch in under 3 hours
  • Covered Node tree architecture, GDScript physics, and scene composition
  • Active student experiments and self-directed post-session builds
Guest Workshop Host — Live Godot Game Dev Workshop
Live Interactive Workshop2025
Thakur College & CSI • Guest Speaker & Host • Live Game Build

Guest Workshop Host — Live Godot Game Dev Workshop

Invited by CSI Thakur College in 2nd year of college to host a 3-hour live Godot workshop teaching students how to build a Donkey Kong-style arcade game from scratch.

Highlights
  • Invited as guest workshop host in 2nd year of college
  • Live-coded a Donkey Kong-style arcade game from scratch
  • Taught engine fundamentals, mechanics, physics, and gameplay loop
  • Partnered with CSI Thakur College and student mentors
Fasteroid Launched on Google Play — 1K+ Downloads in 24 Hours
Production Launch Milestone2025
Google Play Store • 1,000+ Downloads in 24h • Stopwatch Games

Fasteroid Launched on Google Play — 1K+ Downloads in 24 Hours

Shipped Fasteroid on Google Play after 3 months of rigorous development, performance tuning, and playtesting with Stopwatch Games. Surpassed 1,000+ downloads within 24 hours.

Highlights
  • 1,000+ downloads within the first 24 hours of launch
  • 3 months of agile iteration and community beta testing
  • Published commercially on Google Play with Stopwatch Games

Featured Games

2026

The Keyhole

First-person horror project in development with inventory mechanics, event-driven scare logic, and procedural room generation.

Unitypc

2025

Bubble Chef

Global Game Jam 2025 entry. Play as a bubble-shaped chef catching ingredients to create Indian dishes like vada pav and pani puri! 3D visuals with chaotic cooking action.

Unitygamejam

2025

Fasteroid

Mobile arcade game shipped on Google Play with progression systems, player controls, and monetization-ready architecture.

Unitymobile

2025

Knight Spade

A card-based game for the Love Game Jam. Pick a card to get a random power-up and defeat the boss! 12th in graphics, 41st overall out of 400+ entries.

Love2D (Lua)gamejam

2025

Making a Game in Every Language

Building a playable game in every popular programming language — Python, C#, C++, Java, JS, TS, Lua, Rust, Go, Dart, Kotlin, Swift, Ruby and more!

Multi-Languagepersonal

2024

Donkey Kong Clone

A recreation of the classic Donkey Kong game from Gameboy times! Features vertical climbing, barrel physics, level progression, pixel art, and animations.

Unitymobile

Technology Stack

Unity
Unity
C#
C#
Google Play Services
Google Play Services
AdMob
AdMob
Blender
Blender
Aseprite
Aseprite
Love2D
Love2D
Lua
Lua
Godot
Godot
GDScript
GDScript
Python
Python
C++
C++
Java
Java
JavaScript
JavaScript
Rust
Rust
Go
Go

Core Skills

Unity Engine & C#AdvancedPerformance OptimizationAdvancedGameplay SystemsAdvancedAR/VR SimulationIntermediateTools & PipelinesIntermediateCross-Engine DevelopmentIntermediate

Project Distribution

9110Mobile45.0%PC5.0%Jams50.0%

Hire Me For

Availability

Available for freelance, contract, and collaborative game projects. Open to part-time and full-time discussions.

Remote-first (India timezone), flexible for async global teams.

Gameplay Systems

Player controllers, state machines, combat/interaction loops, camera systems, and reusable core mechanics.

Optimization & Profiling

FPS stabilization, memory/performance tuning, object pooling, runtime culling, and script refactoring.

Mobile Shipping

Production-ready Android builds, store preparation, Play Services integration, and post-release iteration.

Technical Leadership

Team-leading implementation flow, feature prioritization, architecture decisions, and milestone execution.

Collaborator Recommendations

Latest Dev Logs

Jan 20, 2025

Making a Game in Every Language — Day 1

Launching my dream project: building a playable game in every popular programming language. Day 1: Space Shooter in Python with Pygame!

polyglotpythonpygamechallenge

Aug 15, 2024

Game Design with Game Programming Patterns

A deep dive into Game Programming Patterns by Robert Nystrom — covering Command, Observer, State, Component, Game Loop, and Flyweight patterns for building robust game systems.

design-patternsprogramminggame-architecture