Saurabh Yadav

Unity & Game Developer

Studio Hub

Unity & Game Developer Portfolio

Unity game developer with 2+ years of hands-on experience shipping 2D and 3D titles across Android and PC. I focus on gameplay programming, performance optimization, and modular systems that scale from prototype to live build.

Hire Me For

Availability

Available for freelance, contract, and collaborative game projects. Open to part-time and full-time discussions.

Remote-first (India timezone), flexible for async global teams.

  • Gameplay systems and core loop design
  • Performance optimization and build stabilization
  • Mobile production and Play Store shipping
  • Game jam and rapid prototype execution

Gameplay Systems

Player controllers, state machines, combat/interaction loops, camera systems, and reusable core mechanics.

Optimization & Profiling

FPS stabilization, memory/performance tuning, object pooling, runtime culling, and script refactoring.

Mobile Shipping

Production-ready Android builds, store preparation, Play Services integration, and post-release iteration.

Technical Leadership

Team-leading implementation flow, feature prioritization, architecture decisions, and milestone execution.

Resume Highlights

Experience

2+ years building and shipping games

Performance

Improved mid-range builds from ~45 FPS to stable 60 FPS

Launch Impact

Fasteroid reached 1,000+ active users on day one

Studio Role

Founder & Lead Game Developer at Stopwatch Games

22Total Projects
22Game Pages
2Blog Posts
10Game Jams

Featured Builds

Featured Coverage

2026

The Keyhole

First-person horror project in development with inventory mechanics, event-driven scare logic, and procedural room generation.

Unitypc

2025

Bubble Chef

Global Game Jam 2025 entry. Play as a bubble-shaped chef catching ingredients to create Indian dishes like vada pav and pani puri! 3D visuals with chaotic cooking action.

Unitygamejam

2025

Fasteroid

Mobile arcade game shipped on Google Play with progression systems, player controls, and monetization-ready architecture.

Unitymobile

2025

Knight Spade

A card-based game for the Love Game Jam. Pick a card to get a random power-up and defeat the boss! 12th in graphics, 41st overall out of 400+ entries.

Love2D (Lua)gamejam

2025

Making a Game in Every Language

Building a playable game in every popular programming language — Python, C#, C++, Java, JS, TS, Lua, Rust, Go, Dart, Kotlin, Swift, Ruby and more!

Multi-Languagepersonal

2024

Donkey Kong Clone

A recreation of the classic Donkey Kong game from Gameboy times! Features vertical climbing, barrel physics, level progression, pixel art, and animations.

Unitymobile

Collaborator Recommendations

Latest Dev Logs

Jan 20, 2025

Making a Game in Every Language — Day 1

Launching my dream project: building a playable game in every popular programming language. Day 1: Space Shooter in Python with Pygame!

polyglotpythonpygamechallenge

Aug 15, 2024

Game Design with Game Programming Patterns

A deep dive into Game Programming Patterns by Robert Nystrom — covering Command, Observer, State, Component, Game Loop, and Flyweight patterns for building robust game systems.

design-patternsprogramminggame-architecture